Back in 2012, I heard Jane McGonigal speak at SXSWedu. She spoke about the power of gamification applied to learning. She shared a vision for what learning could look like if we borrowed the principles of game design. She and I spoke briefly at the event and I was inspired to read her book, Reality is Broken.

I took away one critical insight from her book that has helped me in the classroom ever since. In her book she shares that all games must have 4 major elements. Without these elements, the psychology of games does not work. In other words, what makes us get hooked on a game can be broken down to 4 key principles.

Check out the rest of this article via this link. Today’s post was featured as a guest post for The Educators Lab.

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